Hey, I thought you were dead or something...
Nope, just been busier than a male rabbit that got into a
bottle of Viagra holed up with four does in heat. I’ll leave you imaginative
folks to picture what that scenario might look like and how the simile relates
to the degree of my business. If you’re at a loss, I’m going to have to suggest
you spend some time watching animal planet. For those of you who have a clear
understanding, why come on down and read the finally updated blog!
Now, I do have some extra hired help and I hope to get in touch with them in the next couple of weeks and establish them into a more permanent role. However, since I’ve been so swamped these last few weeks, I’ve only managed to have them give you a sneak peek into what they’ll be bringing to the table. If you think my posts tend to drip with sarcasm, you’re about to get triple the servings. Whereas mine tends to be self-depreciating, ironic, or low key, these guys will be loading you up with a lot more snark. It’ll be an interesting interplay in the coming months ahead of us.
Now, I do have some extra hired help and I hope to get in touch with them in the next couple of weeks and establish them into a more permanent role. However, since I’ve been so swamped these last few weeks, I’ve only managed to have them give you a sneak peek into what they’ll be bringing to the table. If you think my posts tend to drip with sarcasm, you’re about to get triple the servings. Whereas mine tends to be self-depreciating, ironic, or low key, these guys will be loading you up with a lot more snark. It’ll be an interesting interplay in the coming months ahead of us.
What got me held up you might ask (probably not, but I like
to bitch anyway)? Sickness into midterms and moving into getting settled and
then dealing with a training for myself followed by getting slammed at work and
then finals week. Finals week was terrible. I’m an overachieving dipshit that
only needed a 68% on one final paper and a 54% on a final project to maintain
my A in the classes- I go balls out and nearly drown myself in excess work and
go days without sleep to see it all done. Yeah, I pulled a 100% on the first
and a 97.5% on the second, but what good did it do in the end?
Moral of the story kids- be choosy about when you decide to give it your all, because sometimes a wasted effort is just that. Fuck principles. They never get me anywhere.
Also, never listen to anything in the front half of my blog. My sincere stuff comes in at the back half.
Moral of the story kids- be choosy about when you decide to give it your all, because sometimes a wasted effort is just that. Fuck principles. They never get me anywhere.
Also, never listen to anything in the front half of my blog. My sincere stuff comes in at the back half.
We better just get this blog rolling. >>
What's Happening Valucre?

Troupe of Players- Looking for a little different style of RP? Ever thought
about joining an RP as a traveling sort who acts in a troupe or plays musical instruments
or something else along that like? Well, if it has been your goal to get
involved in a traveling act that puts on a great show, this RP might just be
one to scratch that wanderlust itch (that, or you should go get an ointment,
and be careful, it might be contagious). If thespianism sounds like a good bit
of fun, come audition over this way.
The Council of Geezers- A two pronged RP that has two very different roles in mind. You can either play as one of the adventure-enthusiastic youths who are prepared to journey out into the world, experience all the great experiences and meet old wise people along the way, taking the fruits of their knowledge and hopefully learning from what they have to tell. The other role is to play one of these older people, a “wise man” for the young people to collect lessons from and learn their great wisdom. If either type of role is fitting for you, go check it out!
Valucre Awards Debriefing: Still Going- Yes, they are still going. There has been some debating on
what changes to make to the best new member category, but not much is being
made in the way of discussion, so I am nearly prepared to move it on. The next
subject coming up will cover best RP of the year and the best Hero and Villain
of the year. Keep an eye out for that shift forward if that is a subject more
at issue for you. The Council of Geezers- A two pronged RP that has two very different roles in mind. You can either play as one of the adventure-enthusiastic youths who are prepared to journey out into the world, experience all the great experiences and meet old wise people along the way, taking the fruits of their knowledge and hopefully learning from what they have to tell. The other role is to play one of these older people, a “wise man” for the young people to collect lessons from and learn their great wisdom. If either type of role is fitting for you, go check it out!
Other Highlights?
Find a Role-Play Tab: Hey look at the very top! We have a find a
role-play tab! That’s pretty darn awesome I think. Clicking it takes you to a
search result with all RP threads given to you in their list of most recently
posted on.
Did You Know- Did you Know: Sticky Threads? Hey, might be obvious to us old timers, but anyone knew ought to start paying attention now. Sticky threads are purposely pasted to the top to give them longer exposure and more importance- sometimes these threads are really big deals. Read more about it here. While you are at it, read the rest of the Did You Knows too.
Closing Thoughts?
This is a subject that deserves some depth, but since I am
limited on time today, I am going to approach it simple and briefly, or I will
do so as best I can, since I never do either in my approaches. This is a
subject that seems to come up a lot, sometimes in obvious ways and in other
instances its relation to the conversation is a little more subtle and nuanced,
but still present for the for the careful observer who chooses to pay
attention. Getting to the point, what I am talking about is a story earning its
way, whether that be a story earning the ending itself or earning the big
climax or shift in the plot, rather than just arbitrarily tossing something out—either
for the ease of doing so or to satisfy an upset audience.
Now, I am of the opinion that art should be done for the absolute sake of art and in doing so, the complaints of other people, while considered and listened to, should not alter the overreaching work of writing (or role-play itself). Should their complaints/comments/requests be of such a nature that it would alter the very essence of a story or create an unrealistic outcome, their suggestions ought to be discarded. Audiences want a story to meet their expectations for an ending (often a happy one, perhaps one also obvious and cliché) or for a dramatic shift in the story, but sometimes what the audience wants is not what the story deserves… follow me here.
Now, I am of the opinion that art should be done for the absolute sake of art and in doing so, the complaints of other people, while considered and listened to, should not alter the overreaching work of writing (or role-play itself). Should their complaints/comments/requests be of such a nature that it would alter the very essence of a story or create an unrealistic outcome, their suggestions ought to be discarded. Audiences want a story to meet their expectations for an ending (often a happy one, perhaps one also obvious and cliché) or for a dramatic shift in the story, but sometimes what the audience wants is not what the story deserves… follow me here.
If my story (or role-play) is one where the tragic
protagonist is a foolish young person who always makes bad decisions, while
they might be a sympathetic character, the fact remains that at some point they
are going to pay for their mistakes. Sure, because we are sympathetic to that
character we might hope for a positive outcome after all, but if nothing but
deus ex machine is going to help that person based on where he/she is at, we
should not be bending over backwards to do that. -In fact-, the story should
follow its naturally logical progression and follow through with what would
happen in a story where someone is so prone to chronic mistakes in a nasty
world. The audience might want something better for the sympathetic character,
but the fact remains—what they have brought upon themselves is not in
accordance with what others want to see. We now face a dilemma- stay true to
the story, or sacrifice good storytelling for keeping the others happy.
I’ll pick this subject up again at another time (perhaps
next time), but the closing thought in and of itself is this: Make sure what
you write as your RPs and stories come along is a habit of always ensuring
things go as well as can be.
- Acies
"A story is not like a road to follow … it's more like a house. You go inside and stay there for a while, wandering back and forth and settling where you like and discovering how the room and corridors relate to each other, how the world outside is altered by being viewed from these windows. And you, the visitor, the reader, are altered as well by being in this enclosed space, whether it is ample and easy or full of crooked turns, or sparsely or opulently furnished. You can go back again and again, and the house, the story, always contains more than you saw the last time. It also has a sturdy sense of itself of being built out of its own necessity, not just to shelter or beguile you." ~ Alice Munro
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